We are A Bunch of Hacks, the Netherlands' first worker-owned cooperative for video game and software development. We combine our expertise and experience to create innovative, original games. We work on all aspects of a game, from programming to graphics and music. In addition, we have the in-house experience to help you with your software project, where we can deliver the custom software you need.
A Bunch of Hacks is set up as a democratic workplace where creators from different sectors work together on an equal basis. We strive for independence, inclusiveness, worker-ownership and consensus decision-making, as established in our constitution. As a worker cooperative, we support the values of the international cooperative movement.
Since our foundation in June 2018, we have continued the development of Epicinium and completed software projects for a variety of clients, such as the University of Applied Sciences Utrecht. Furthermore, A Bunch of Hacks is:
- participant in the Dutch Game Garden's Incubation Program since March 2019;
- member of the Dutch Council for Cooperatives since February 2020 (prospective since May 2019).
Epicinium is a multiplayer strategy game where nature is a finite resource. Is it worth winning a war when you end up conquering nothing but dirt and ash?
The game is currently in closed beta and will be available on Windows, Mac and Linux.
Developers for hire
In addition to our experience as employed software developers, as A Bunch of Hacks we have worked on projects from a variety of clients. For instance, we built an assortment of software tools for the Human Experience & Media Design group of the University of Applied Sciences Utrecht for the development of their research experiments.
We'd love to help out with your project. It can be game-related, but it doesn't have to be. Please contact us about our availability and rate.
We are A Bunch of Hacks:
Software engineering, game design, audio, mad sciencing
Metroid Prime, The Legend of Zelda series, The Stanley Parable, Age of Empires II
Tools of choice:
Audacity, foobar2000, Notepad++, teapot with strainer
Software engineering, game design, spriting, deep engine tinkering
TimeSplitters, Age of Empires, Uncharted 2
Tools of choice:
Sublime Text, git, rustc, ripgrep